#pragma once

class TestudinApplication : public TestudinApplicationBase
{
	protected:

		virtual GameLogicBase *CreateGameAndView();

	public:
		virtual TCHAR *GetGameTitle() { return _T("Testudin"); }
		virtual TCHAR *GetGameAppDirectory() { return _T("Game Coding Complete 4\\Teapot Wars\\4.0"); }
		virtual HICON GetIcon();

	protected:
		virtual void RegisterGameEvents(void);
		/*
		virtual void CreateNetworkEventForwarder(void);
		virtual void DestroyNetworkEventForwarder(void);
		*/
};